Transfer Desk · MARKET_CALL

This Week's Transfer Desk · GW1

10 players from buy_ins + sell_offs + hidden_gems + traps. Decide BUY / KEEP / AVOID / SELL — graded after GW1.

GW 1–1· 10 players· segments: buy_ins, sell_offs, hidden_gems, traps· 2 managers submitted
Pre-game briefing

Read the market.
Decide before the deadline.

You'll see 10 cards, one at a time. For each player decide BUY, KEEP, AVOID or SELL. Outcome graded over the next 3 gameweeks (GW 1–1).

💡 Swipe the card: → BUY, ← SELL, ↑ KEEP, ↓ AVOID. Or tap a button.

Mass-buy players
BUY with the crowd → +100 if STRONG_BUY (+30 bonus)
Already own → KEEP +150
Resist hype → AVOID +130 if flops
Contrarian win → SELL +175 if flops
Mass-sell players
Contrarian dive → BUY +175 if STRONG_BUY
Resist panic → KEEP +150 if still solid
Go with crowd → SELL +130 if flops
Stay out → AVOID +120 if flops
Outcome thresholds (3-GW window)
STRONG_BUY — 16+ pts, 200+ min
GOOD_HOLD — 10-15 pts, 180+ min
AVOID — played but didn't deliver
SELL — <7 pts, low min, or price drop
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